Introduction to 3D character animation module
Henry Harling 0804212
This is my log/blog for this module, which is also the entire written part of this module.
We have been told to come up with a new Disney character for a game. It was recommended to think of an existing Disney world (film or game) to base our character on.
Character ideas
Animate character with bones, create a short animation, with appropriate movements expressions and walk cycles.
Ideas:
- Classic style black and white?
 - Very disney style but also original. (Difficult)
 - Rabbit, Hedgehog, Pig!, Duck, Rat, Cheetah, Crocodile, Penguin, Frog, Monkey??????
 - Ducktales character
 - Donald's opposite style character (relaxed, cool, chilled, laid back,)
 - Clothing (no bottoms traditional, shirt? hoody? sunglasses?)
 - Messy spikey hair?
 - Colour? White? Eyes blue?
 - Beak shape?
 - Size?
 - Age?
 - Style? (original, classic, princess, film, series, particular film, old, new)????
 
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