Monday 14 February 2011

Week 1 work

Hand





It looks more like a glove, but not bad for my first effort modelling a hand. I think the thumb is particularly good.
To make this I extruded and shaped a cube in top and side view over the hand picture one I got to the fingers I subdivided the cube and extruded it from there.

I have now found this helpful tutorial:
I will go back to this exercise using this tutorial in the near future to try and create a more realistic hand that can be animated well.

These are the week one notes, introducing character modelling and discussing some modelling techniques. Unfortunately for me lecture notes are all based on 3D max and I have chosen to do this module in Blender as I have more experience in the program.

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