NLA editor and rendering





Notes:
- In order to loop animation.
- Open NLA editor.
- Click on frost icon from skeleton walk cycle.
- From = add track.
- N properties.
- Ctrl + up arrow = maximize window.
- Drag out the the new walk cycle track to repeat the animation.
- Shows white lines where it repeats (this is a new feature to 2.56).
- Break end frame down by 1 frame so 30 to 29.
- Add > Action strip.
- Idle, so now can have two animation actions in a row.
- Idle to walk.
- Add > Transition (select two action scripts with a small gap between them) this automatically animates a transition between animations.
- When you are happy with your animation set, RENDER!
- Render by choosing destination folder and render type, the click ANIMATE!
No comments:
Post a Comment